Variable switch_pool_index¶
Defined in File dpdk_backend.h
Variable Documentation¶
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uint16_t
switchml::DpdkBackend::DpdkPacketHdr::switch_pool_index The switch’s pool/slot index.
A pool or a slot in the switch is what is used to store the values of a packet. Think of the switch as a large array of pools or slots. Each packet sent addresses a particular pool/slot.
The MSB of this field is used to alternate between two sets of pools/slots to have a shadow copy for switch retransmissions.